Unveil

Pro Tools mix analysis — find what's wrong and how to fix it

Drop a bounce from Pro Tools and Unveil tells you why it isn't sounding pro yet — loudness, dynamics, tonal balance, phase, and frequency conflicts — then gives you fixes written for Pro Tools's own stock plugins. No third-party plugins to buy — just a free account to try it.

Pro Tools metering and the mix engine

Pro Tools' native mix engine works in 32-bit floating point, so signals above 0 dBFS do not clip inside the mixer. On HDX systems, the DSP mixer uses a fixed-point architecture with a very large internal range, but the principle is the same: levels can drift high inside the mix without damage, then fall apart at the output or on bounce. Treat 0 dBFS on the master fader as a boundary you do not cross for a final.

The default Pan Depth in Pro Tools is -2.5 dB, and it can be changed in the Session Setup. This means a mono signal panned to center is 2.5 dB quieter than at the extremes, which matters when you compare a mono source with a stereo source. If your session was imported from another pan law, a mix can feel slightly different, so know what you are summing under.

Pro Tools can display meters pre-fader or post-fader, a preference you can set. Post-fader is what you want when judging how much is going to the master. If you leave meters pre-fader, a track with its fader pulled well down looks hot but contributes little.

Gain staging in an Avid-style session

Pro Tools sessions often come from a recording workflow, so tracks may have been captured at conservative levels, and sessions often have many auxiliary busses, subgroups and VCAs. Gain staging means being aware of which element changes signal and which one only controls it.

Stock processing: EQ III, Dyn III, and the Pro series

EQ III is the standard, and comes in 1-band, 4-band and 7-band versions; the 7-band gives you a high-pass, a low shelf, three parametric bands, a high shelf and a low-pass. It is clean, dependable and light on CPU. It is a good choice for corrective moves because it does not add color.

Dyn III provides compressor/limiter, expander/gate, and de-esser variants. The compressor/limiter is a flexible workhorse for individual tracks. Pro Limiter and the older Maxim are the final-stage tools; set the ceiling to -1.0 dB and take only a few dB of reduction. The AIR plug-ins provide additional effects and instruments, including reverbs and delays that are useful for depth, but they are not necessary for balance correction.

For metering, Pro Tools includes level meters on every track and master fader, but a measurement that follows the BS.1770 standard (integrated LUFS, true peak, loudness range) may need a dedicated metering plug-in depending on your version and plug-in bundle. Use whatever your version supplies for that, or a third-party option, and read the figure over the whole program.

Bounce Mix: the settings that affect your numbers

Use File, then Bounce To, then Disk, or the Bounce Mix command depending on the version. Choose WAV or AIFF, a bit depth of 24 for a mix going to mastering, and keep the session's sample rate unless the destination requires a change. Choose an offline bounce for speed; use a real-time bounce only when outboard gear or plug-ins that depend on real-time behavior are in play.

Dither belongs on the last bit-depth reduction only. Pro Tools includes a dither plug-in, which you can insert on the last position of the Master Fader chain when reducing to 16 bits. At 24-bit there is little reason to dither, and at 32-bit float there is none.

Worked fix: harsh hi-mid around 3.5 kHz

If analysis shows the hi-mid band (2500 to 6000 Hz) 4 dB hot and the mix feels fatiguing, usually a vocal, snare or electric guitar is the source. A static cut across the whole master would dull everything, so find the source first.

  1. Mute and unmute the likely sources in groups while looping the loudest chorus, until you identify which one dominates the 3 to 4 kHz zone.
  2. Insert EQ III (7-band) on that track and use one of the parametric bands at 3.5 kHz with a Q of around 1.2.
  3. Cut 2.5 dB. For a vocal, also check for sibilance around 6 to 8 kHz separately; that is a different problem and belongs to a de-esser in Dyn III, not the EQ cut.
  4. If harshness only occurs when the vocal and guitar play together, make a smaller cut on the guitar (about 2 dB at 3 kHz) and a smaller one on the vocal rather than a large cut on only one, so each still sounds natural alone.
  5. Bounce a new mix and compare the hi-mid band again; two cuts of 2 to 2.5 dB should remove most of a 4 dB excess.

Pro Tools workflow pitfalls

Short checklist

Run the bounced file through your loudness and tonal measurements again to confirm the changes did what you intended.

What you get

Questions

Does this work with stock Pro Tools plugins?

Yes. Every fix is written for Pro Tools's built-in tools (EQ III, Dyn III Compressor, and Maxim) so you don't need to buy anything to apply it.

Do I need to export stems?

No. Bounce your full mix to WAV, MP3, or FLAC and upload that one file. Analysis takes under a minute.

Is it free?

Analysis is free with a quick sign-up. The optional Fix My Mix mastering pass is paid.

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